At Apple’s keynote on September 9th, announcing iPad Pro, Adobe previewed the next generation of Creative Cloud mobile apps – including the new digital imaging app, Project Rigel. The new app is called Photoshop Fix.
The iPad Pro and Apple Pencil will be used by Adobe customers as touch screen devices, augmented by pressure sensitive styluses. The new capabilities of the iPad Pro will soon have new apps that take full advantage of the large screen, precise stylus, and power of iOS 9 multitasking to really bring professional level workflows to the iPad.
Adobe’s Director of Mobile Design, Eric Snowden, demoed versions of Adobe Comp CC, Adobe Photoshop Sketch, and Photoshop Fix on Apple’s just announced iPad Pro. Adobe also demonstrated how their CreativeSync technology enables mobile apps to work with each other to achieve the best results.
Adobe’s Creative Cloud Mobile Apps have the advantage that, rather than work in isolation, they rely on a device’s “camera roll,” Adobe’s new mobile apps work together and use Adobe’s Creative Cloud service to enable professional results. Designers can now create a layout in Adobe Comp, retouch images using Photoshop Fix, and then save their changes back to their layout in Adobe Comp as one connected workflow. All creations are “non-destructive” meaning they can be edited on an ongoing basis, accessed across other mobile apps, and saved in formats such as PSD (the Photoshop file format). Creative Cloud mobile have a deep integration with our desktop tools, such as Photoshop CC and InDesign CC. Also Adobe is powering cross-app workflows using Adobe’s Creative SDK (a software development kit that allows Adobe and third-party apps to participate in this ecosystem of connected mobile and desktop apps).
During Apple’s keynote, the speed and precision of Adobe’s Creative Cloud mobile apps on Apple’s new iPad Pro was also demonstrated. iPad Pro is great for creative workflows with a high res 12.9″ touch screen display at 2732 x 2048 pixels, A9X chip, and 4GB RAM.
Adobe’s investment and experimentation in mobile apps has helped tablets and mobile devices move from their initial role as content consumption devices to hardware that will be central to the creative process.